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yennefer of vengerberg. ([personal profile] choicely) wrote2020-05-25 03:16 pm

application for rubi;

PLAYER
Player Name: Carly
Pronouns: she/her
Are you over 18? Yes
Contact: [plurk.com profile] favoritings
Current Characters: n/a
Triggers: Sexual assault or any noncon territory.
STATISTICS

Character Name: Yennefer of Vengerberg
Character Canon: The Witcher (Netflix series)
Character Age: somewhere in her 80s
Canon Point: post-Season 2 finale
Link to History: Link
Skills:
  • LIGHT WEAPONS TRAINING: Yennefer has light training and familiarity with swords and is seen to be quite capable of defending herself in combat against weaponed foes without necessarily having to lean on her magic.

  • DIPLOMACY: Yennefer has several decades of political experience under her belt, having navigated courtly life and orchestrated many diplomatic efforts while serving as the king of Aedirn’s mage — a job she once likened to cleaning up political messes.

Abilities:
  • CHAOS: Chaos (also known as the Force, Power, or primordial Chaos) is the power that can be harnessed and used by those who consider themselves mages and sorceresses. They can achieve this through a wide-ranging number of abilities, including extracting energy from the four elements, traveling across long distances, and healing, as well as killing, in the blink of an eye.

    Yennefer is able to draw upon Chaos in order to perform several feats of varying skill and power, including summoning a destructive amount of fire, enchanting an entire town and its inhabitants to perform under her will, bottling lightning, taking the living force out of one thing (like a flower) and placing it into another, healing injuries of varying severity, performing a ritual to summon a djinn, creating portals to travel between one location and another, and using an invisible force to snap a man's neck, among other things.

    The very principle of Chaos, however, creates the need for some form of balance in nature to offset the power that is being harnessed to perform various acts; when a significant amount of Chaos is being drawn upon, the consequence is the consumption of other energies to counter its use. In The Witcher, this is seen fairly early on when an aspiring sorceress attempts to rejuvenate a dead flower, which results in her hand turning into a lifeless piece of stone.

Curse Mark: Niez
CHARACTERIZATION

FORMATIVE EXPERIENCES:
  • FIRST EVENT: - After a traumatic bullying experience results in a young Yennefer portaling herself from Vengerberg to Aretuza for the first time, she is eventually tracked down at home by the sorceress Tissaia de Vries, who tells Yen's stepfather that she's willing to purchase the girl from her stepfather for a total of four marks (in other words, a mere pittance). Although Yennefer has experienced cruelty from others due to being part-elf before (and more than likely a bastard), being denounced by her family is a new descent into misery for her; she later attempts to slit her wrists before Tissaia intervenes, and has kept the scars ever since as a reminder of her past.

  • SECOND EVENT: - When Yennefer is finally preparing to ascend to sorceress, she discovers that she is once again being discriminated against for her heritage, and that her blood has determined her placement as mage to a particular kingdom. However, Yennefer is prepared to take her future into her own hands, meeting with Aretuza's enchanter long after the time has passed for her to undergo the ritual. Without the benefit of sedation herbs, she experiences an excruciatingly painful transformation that changes her body into the one she has now. The cost of eternal beauty, however, is that she gives up the ability to bear children of her own.

  • THIRD EVENT: - Several decades later, Yennefer has left her position as Aedirn's mage when she encounters Geralt of Rivia in the small village of Rinde. She's already heard of the White Wolf by reputation, but their first meeting proves to be a fateful one that sets them on a course of drifting in and out of each other's lives in the years that follow. Part of that, Yennefer suspects, is due to a wish Geralt made on her behalf with a djinn she had been attempting to summon in order to restore her fertility. Although the djinn later escapes, Yennefer and Geralt begin a complicated romantic and emotional entanglement that (if future canon is to be believed) will last the rest of their lives.

  • FOURTH EVENT: - Along with many of her fellow mages, Yennefer fights on the side of the Northern Kingdoms against Nilfgaard's conquest, eventually unleashing a torrent of fire on the Nilfgaard army and destroying many of their numbers. However, expelling this much Chaos ultimately depletes her altogether, leaving her without access to her magic. In the aftermath of Sodden, she tries to channel repeatedly but to no success, and eventually finds herself in an audience with Voleth Meir, the Deathless Mother, a demon who tells Yennefer to bring her Geralt's ward Cirilla in exchange for her magic back. Although she initially complies, betraying Geralt in the process, Yennefer begins to experience regret for her actions — and when Ciri is later possessed by Voleth Meir, she summons the demon into herself instead. The sacrifice is sufficient enough to restore her Chaos, but it also results in Geralt losing his trust in her altogether.


PHILOSOPHY: It wouldn't be entirely accurate to say that Yennefer doesn't care about anyone else — but she is more than willing to make sacrifices if they impede her goals, and she usually operates under the foremost belief that any outcome that benefits her is worth any wrongs committed. It makes her come across as particularly ruthless, but she is also more than mindful enough to understand the weight of her own actions and is shown to experience some regret over certain decisions after the fact, especially if she's developed a closer attachment to the person themselves. To the outside world, she'd never be willing to admit the same, and the facade she projects is paired with her calculated efforts to acquire valuable knowledge. It's rare that anyone will have a casual conversation with her, because she's usually pursuing information to a certain degree.

DESIRES: Yennefer has always had a fixation with power — because she started out in life with absolutely none. Growing up with a disability in part due to her quarter-elf heritage, she often found herself on the receiving end of scorn, and it was in a moment of great personal distress that she first demonstrated her promise in being able to wield Chaos. Ending up at Aretuza, where sorceresses learn to hone their abilities, introduced her to tempting amounts of power just within her reach, but Yennefer's aspirations compelled her to behave calculatedly at Aretuza, especially among her fellow students, if it meant she'd ascend to sorceress.

Yennefer also desires a significant amount of self-control. She goes to great lengths to transform herself from the body she was born with into something outwardly beautiful and unaging — though it winds up costing her her womb — so that she can win over Aedirn's king to become his mage, edging out a fellow sorceress who had been favored for the placement. However, Yen is later driven to rectify her infertility — not because she wants to become a mother, but because she wants to regain control over that choice. It has driven many of her decisions over the years, leading her to reach for oft-wild magical solutions with very unlikely chances of success.

FEARS: Yennefer's closest relationship, with Geralt, is complicated on a number of levels — not just because she cares for him deeply, but because she doesn't believe she can trust those emotions. When Geralt confesses to making his wish with the djinn, it cuts straight to the heart of Yennefer's greatest fear — that her feelings, and more importantly her person, have been manipulated beyond her own ability to remain in control of them. This leaves her questioning the truth of their history, and rather than allow herself to show any vulnerability she elects to do the one thing that she does know is by her own choice: she embraces her capacity for being emotionally distant and severs ties with him. Discovering a way to undo the result of Geralt's wish, like reversing her infertility, is something else Yennefer has long felt motivated to do as a means of taking back control over her person — but at what cost?

GAMEPLAY

SUITABILITY: Part of the reason why Yennefer feels well-suited to a setting like this one is because of the setting itself — it's really not a far cry from the realm of her canon, what with its monsters, small villages, and strange curses. But regarding long-term plans, I think it'll be a difficult environment for her to navigate at first; her being here, separated from Ciri and Geralt, will leave her questioning what will happen at home in her absence, especially given that she's arrived here at such a pivotal point in continuing Ciri's training. Beyond that, the monster transformation is an exciting plot element that I'm looking forward to exploring — obviously, Yennefer's canon has some thorny areas to navigate in regard to the racist attitudes held toward anyone who is not-human (elves, in particular, are ostracized quite significantly), but for Yennefer specifically, dealing with something that is happening outside of her ability to control it is an arc that inherently lends itself to some deep emotional exploration of her character.

SAMPLE: CW: BRIEF REFERENCE TO SEXUAL ASSAULT

MONSTER: Yennefer's monstrous form is a kraken. There are many variations of this sea monster throughout myth and legend, but hers will take on more of a resemblance to a giant octopus when fully transformed. She will possess tentacles when partially transformed — growing from the lower half of her body and replacing her actual legs, although still afforded the use of her arms (ref #1). In this form, she will be about 6 feet long when her tentacles are uncurled to their fullest.

The tentacles themselves behave as additional limbs, with all of the dexterity and sensation capabilities, and can be controlled either consciously or unconsciously by Yennefer herself (ref #2). They are stronger than human extremities, and can inflict significant damage on their own — and even stronger once she has achieved full beast mode — but they are also susceptible to pain and will not grow back if ever severed from her body. Yennefer's kraken form will also possess a violet bioluminescence along her tentacles and the sides of her head (ref #3), which enables her to lure prey towards her, especially if she is swimming in dark waters. When her beast has completely taken over, however, she will cease to be anything resembling a monstrously beautiful woman and instead display herself in her full kraken form, which manifests as a colossus of a purple deep sea creature (ref #4) closer to 15 feet in length.

As the kraken, Yennefer is largely devoid of human sentiment and is mostly motivated to protect her own territory at all costs — there's a reason so many ships have been completely destroyed by these violent creatures, after all. Intruders in her space will be dealt with harshly and mercilessly, without thought or deeper consideration. When she is partially transformed, one might be able to reason with her, but chances are she will derive just as much enjoyment from having her own way with them regardless of whether they survive the encounter or not, squeezing them with her tentacles until they draw their last breath.

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